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Initial D: Ver 4 - What would you like to see???


justalamer
06-23-2004, 08:14 AM
This is a post for what peple would like to see in the new Initial D: Ver 4 or Initial D 2.

I know its a Japanese game but I'd love to see the following:
1. CARS - 350z, 300zx (Fairlady), R31, Celica ZR, Echo, Any Lexus (SC430),
2. BODYKITS - Veilside, Cyber (Australia), TopSecret, JetSpeed (Australia)

I'd like to see a pure racing game without a story line (kinda like Tokyo Xtreme Racer) with varying options of upgrading a vehicle.

Other opinions??

justbringit_84
11-16-2004, 05:24 AM
I would like to see a new racing type of match that is shown a lot in Initial D stage 4 called "Run or Chase" Where if the person racing from behind gets in front he win and/or if the person in front gets away he wins.

drftk1d
11-16-2004, 08:23 AM
I'm not sure whyd you want Initial d not to have a story; its what separates it from all of the other arcade racing games. I'd like a way to see if data could be transferred via memory card (ie, xbox, ps2) so that you can tune your car at home. To balance that out, they'd have to make it so that there is points scaling (the more you play at home the less points you get as compared to in the arcade). That and another mode, some more cars (maybe other cars besides jdm cars?), more balanced car statistics and lastly more control over what parts you can add.

impact_blue510
11-17-2004, 01:02 AM
I'd like to see the thing finally have a real shift knob and a clutch but I'd keep the story line

drftk1d
11-17-2004, 12:57 PM
yeah a clutch would be amazing.
but then n00bs would lose badly or use automatic....

2of9
11-17-2004, 10:22 PM
An Echo...why the hell an Echo??? what the hell so great about the Echo? owell...see what happens

impact_blue510
12-06-2004, 12:00 AM
I'd also like it to also have an e-break.

Da_Bagel
12-06-2004, 12:18 AM
It would be also cool if they put in the supra. They need to put a supra in that game.

drftk1d
12-06-2004, 11:45 AM
It would be also cool if they put in the supra. They need to put a supra in that game.
how about an nsx?
i think those cars are better suited to circuit racing, which is why they dont appear in the game.

HighOctaneNOSUser
12-06-2004, 08:32 PM
R33 GTR?

I liek it, would love to see it. Wait, I like R34s. Nevermind, I have nothing but ^^^ on my wishlist. :D

Drifty
12-11-2004, 09:59 AM
ahh screw it a 3000gt or a supra

2of9
12-11-2004, 08:39 PM
nah...they need real physics in that game, where you actually have brake and do other drift techniques. and if you crash at 90 kph...you die...no matter what, so its like the Matrix, you're connected to the game.

drftk1d
12-12-2004, 02:31 PM
nah...they need real physics in that game, where you actually have brake and do other drift techniques. and if you crash at 90 kph...you die...no matter what, so its like the Matrix, you're connected to the game.
That wouldnt be very fun (its an arcade game the physics are supposed to be unrealistic, otherwise people could just do that stuff in real life instead of play the game). That formula would work great in a different game though.

AkinaSpecialist
12-14-2004, 06:34 AM
Truthfully. Shin-Myogi, and Usui. None of those things. No clutch. No E-Brake. Alot of music options just for fun. Other race modes. Like mentioned before chase and run. Make the game more even. Too many cars with course advantages and whatever. What cars to add? Lets get real. An NSX? They did add the S2000, but that sucks. They should unlock a secret race with Keiichi Tsuchiya =D

Instead of level 15 bunta hahaha

Aerowitz
12-29-2004, 01:43 PM
Run and Chase would sound like fun, but that would mean more programming related to car positions. Plus for the n00bs using boost on, Run and Chase would get old really fast if they can catch up everytime they screw up.

I'd like to see the old SA22C Savanna RX-7 in the game. It's a real fun car despite it's age. I would love to see the BCNR33 Skyline GT-R33 get some loving as well. They have the R32 and R34 in the game, why not complete the bloodline? The Supra would be a great addition, as would the Mitsubishi GTO and FTO.

We need more tracks, too! I get bored easily with three or four tracks that play similarly (besides Myogi and Irohazaka, seeing as they are way unique). Note that I haven't had the chance to play Ver.3 yet since I moved to Iowa. I plan on hitting the machine in Coralville or Manhattan during spring break to see what it has to offer.

I would like to see a car damage system applied to the next version. It would be so great to see n00bs running around with banged up cars. This way you can easily see if the guy next to you is worth the $1 to race (still so expensive...).

Oh yeah, and how about cleaning up the terrible Tokyopop dialogue that plagues the darn thing? Give Bunta his cigarette back!

Aerowitz
12-29-2004, 01:45 PM
yeah a clutch would be amazing.
but then n00bs would lose badly or use automatic....

What's wrong with n00bs getting what they deserve? I hate it when they can over-rev and don't pay for it with a blown engine....

ID_racer
12-31-2004, 02:09 AM
Yes! I thought me and my frends would be the only ones to that thought the whole clutch and real shift knob would be awsome. But then of course theyd have to give the manuals more power cause the automatic would kill thge manual unless u were a pro and real life and im sure 90% of the ppl that play initial D never drove a stick or drove at all. Now you gotta look at all sides of why they didnt put the whole realistic clutch thing in, If they did and you stalled your car, it would be virtually impossible to ever catch back up. I think the developers might of thought of it but you gotta think of the majority. I mean not too many ppl would use it and the ppl that did would have to be like mega pros because if you put the clutch in too much when you shifted youd loose a good second or two just by shifting.So I agree its be awseom but i just think theres reasons why they havent done it yet.

Aerowitz
12-31-2004, 04:43 PM
A 5/6-speed shifter and clutch would just be a lot more programming to work on. Why mess with the formula, right? They've got a pretty good thing going already, so I guess they don't want to alienate a good portion of their fanbase by changing a major part of the game. Too bad, though. I would have loved to see a stick shift make it in.

And for the record, I DO drive, and I HAVE driven stick. I'm stuck with an automatic now, though, but I'll have a MK3 Jetta soon with a 5 speed so I can go back to the goodness. :iceslolan

ID_racer
12-31-2004, 06:10 PM
Uhhmmm I wasnt aiming at you. I was saying that towards the majority of ppl that play Initial D..............

Aerowitz
12-31-2004, 06:16 PM
Uhhmmm I wasnt aiming at you.

I know. I just wanted people to know how I roll.
:iceslolan

Drifty
01-02-2005, 12:45 PM
the blown engine thing would show the bunch of kids how not to drive. i asked one of the undefeted kids what they do differty from me entering a corner." i go from top speed of 5th gear to second without hitting the brakes and shoot around the corner"

drftk1d
01-02-2005, 05:19 PM
Well, there have been games with the 5 speed stick, thats not the problem, its the clutch, i think.

blown engine? what is this, need for speed underground?

Aerowitz
01-03-2005, 12:18 AM
blown engine? what is this, need for speed underground?

Well, Takumi blew his engine against Kyouichi in the series, so it's not totally out of the question. I think it'd be funny to see the local jackass in the arcade blow the engine in his "unbeatable car". I'd pay money to see something like that happen to the fool.

You just can't act cool after something like that happens.

AkinaSpecialist
01-03-2005, 03:21 AM
How about real car physics? Like FWD understeer. And RWD oversteer. Instead of the 86 with no engine upgrade keeping up with other cars off the line. And have parts make a difference. Cars with carbon fiber parts accel better. But make them cost a shit load of points to obtain. Car damage would be good too. Along with tire damage. Making the point system more complex for the designers. A 5/6 gear shift would be good. No clutch. Maximum Tune has it. And c'mon they really need to add Shin-Myogi and Shin Usui instead of these fake Myogi and Usui. The story mode should be more accurate allowing you to race each character on the course they should race on.

HighOctaneNOSUser
01-03-2005, 12:18 PM
^^that'd be cool.

I still say an NSX. My Tied #1 car, and it coudl even be used! Hell, a BNR34 is same as an NSX in price, why not?

drftk1d
01-03-2005, 03:31 PM
Well, if the FD and R34 can be in the game, then why not an NSX?

Aerowitz
01-03-2005, 04:19 PM
Well, if the FD and R34 can be in the game, then why not an NSX?

Why put in an unrealistic car like that in the game next to the more believable machines? What kind of street racer could afford one of those, anyways?! I sure as hell can't... :frown:

AkinaSpecialist
01-03-2005, 06:11 PM
An NSX would be to good. The S2000 should be doing better than it is. Honda is weird that way..Produce two good cars. And a buncha crappy ones. But seriously though the NSX would automatically have to be the best car in the game. If it was in the game would you like to see it be made as good as an Integ I think not.

Aerowitz
01-03-2005, 06:15 PM
^^ Amen to that. ^^

AkinaSpecialist
01-03-2005, 06:17 PM
As for secret content. How about if you reach 100% somehow on the game and you unlock a secret FMV where Keiichi Tsuchiya beats the pants of Bunta.

Aerowitz
01-04-2005, 12:15 AM
As for secret content. How about if you reach 100% somehow on the game and you unlock a secret FMV where Keiichi Tsuchiya beats the pants of Bunta.

I have lost all faith in humanity. :disappoin

drftk1d
01-04-2005, 05:16 PM
guys, in america, and old NSX can be had for around 30k. Thats EVO/STi range there. I dont think its so far fetched.

And i'm sure that an old nsx in japan would be less than 30k (converted cost)

Aerowitz
01-04-2005, 06:45 PM
Who would want the old NSX when the bright and shiny new ones can be had?

I don't think we're getting anywhere with this. :)

duluth2006
01-05-2005, 01:59 AM
How about real car physics? Like FWD understeer. And RWD oversteer. Instead of the 86 with no engine upgrade keeping up with other cars off the line. And have parts make a difference. Cars with carbon fiber parts accel better. But make them cost a shit load of points to obtain. Car damage would be good too. Along with tire damage. Making the point system more complex for the designers. A 5/6 gear shift would be good. No clutch. Maximum Tune has it. And c'mon they really need to add Shin-Myogi and Shin Usui instead of these fake Myogi and Usui. The story mode should be more accurate allowing you to race each character on the course they should race on.

agreed for the most part. i like the idea of better car physics... but for parts, i like the way it is. it'd sorta be unfair for the point system to have better parts with a higher cost (plus if they added damage to tires and cars, no one would have any points left) i'm glad they took out rocket-start. the main thing i want is ghost cars and ghost battles so blocking isn't as ghey as it is. about shin myogi/usui think about it, beginners would have nothing to help them improve. those courses are good for noobs.

Aerowitz
01-05-2005, 02:46 PM
About shin myogi/usui think about it, beginners would have nothing to help them improve. those courses are good for noobs.

Then they can just add them as later courses. I could live with 4 hard courses, seeing as Akina does get boring after a while.

AkinaSpecialist
01-05-2005, 07:23 PM
Yeah, like have a made up mountain. If the problem is with noobs. Then they wont know the difference. Change myogi to big ass turn mountain. And Usui into waste of time lane. haha

Aerowitz
01-05-2005, 11:14 PM
^^ :rofl: Lol that's rich. Good one! :rofl: ^^

duluth2006
01-06-2005, 04:53 PM
no, i know that. the stages that they will probably add in version 4 is the stage with no gutters, shin myogi/usui. i'm just saying they won't take out myogi or usui nor do i think its a good idea so noobs have something to learn the basics on. only thing that sucks is that there will probably never be another 4 course run.

Aerowitz
01-06-2005, 07:55 PM
I agree wholeheartedly with that. Good idea.

duluth2006
01-07-2005, 02:51 AM
so what about the ghost cars or ghost battle? or a close-chase battle where if you don't get past win past 50 m you lose (boost off, of course) i'd be more for an even battle system. hence passing is way too hard in version 3...

AkinaSpecialist
01-08-2005, 06:43 AM
Ghosts? Impossible. Good Idea though. Everything is stored in a magnetic card. Your ghosts would not be able to save onto your card. We'd need some big Initial D cards. Like eight dollar initial d cards. As for run and chase. Yeah win by 50m sounds good(boost off). But even if you dont pass it'll be your turn to lead and if they were blocking you. You still have a good chance of winning now that your leading the next round. They would probably add something so the races dont last forever. Maybe best out of five? You know most leading points added up with chasing points. Something to end it without a draw or five hours of racing or making it harder for someone to constantly win like tire damage. Any comments?

duluth2006
01-15-2005, 10:10 AM
its not impossible, they'd have to update the card system, which would be a welcome change imo. renewing sucks anyways. run & chase, i didn't mean that you'd get another race, i meant that you get one race one stages, like shomaru for example... its very hard to pass but if you can keep up it should be treated as a draw. that'd be nice, if they added draw for those hard stages like shomaru.

impact_blue510
01-18-2005, 01:40 AM
I'd probably like to see the characters with their real names. I mean where do you get Cole from Koichiro, Danny From Kenta, or Zack from Takeshi.

I mean its cool that Tokyopop wanted to make the series more American, but that doesn't mean that they can kill off parts of the it.

Aerowitz
01-18-2005, 11:50 AM
Well, seeing as Tokyopop seems oblivious to the ranting against it's Americanization of Initial D, they're not going to use the original names. Still, where the hell did they get "Danny" from Nakamura Kenta?!

AkinaSpecialist
01-20-2005, 07:10 AM
Haha. Not everyone in america has seen the japanese version of ID you know. We werent even suppose to know about it. But thanks to bootlegs we all got ahead of the mix. What would be a nice little add on. Facial expressions. The picture at the top right should move a little. From a happy look(win there ahead) A worried look(your gaining on them from 0.1-20m) A shocked look when you pass them.

Aerowitz
01-20-2005, 11:23 AM
The American DVD releases had the Japanese version included. If you can steer your eyes away from the godawful "Tricked Out" version, it's the "Classic" version of the show you select at the start of the DVD. Trust me, it's leagues better than the Tokyopop dub.

drftk1d
01-20-2005, 07:59 PM
You know what i would like in ver 4?
\For the RX-8 not to sound like a fuckin hairdryer.

Aerowitz
01-21-2005, 10:29 AM
Maybe they got that sound effect from the FC3S in Sega GT Online for the XBOX :). Seriously, the damn thing sounds like a hairdryer gone crazy. Get your sounds right, Sega!

impact_blue510
01-21-2005, 10:31 PM
What would make the game better? How 'bout letting you drift like the characters in the game.

Aerowitz
01-22-2005, 12:22 AM
To do that would require an E-Brake, a Clutch and 5-or-6 speed manual shifter, and a more responsive steering wheel. It would take way too long for the guys at Segarosso/Hitmaker to program everything.

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